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Showing posts with label Killer is Dead. Show all posts
Showing posts with label Killer is Dead. Show all posts

DDNet's Games of the Year 2013: Arthouse Game of the Year

A couple of months ago we asked you to vote on your favourite games of the year (up to the end of October, except for the blockbuster of the year award, which is still running now on the site). You've voted and now, in the coming weeks, we will unveil the results.

The process: Earlier in the year we asked you, our readers, to rank nine different games per category in order of preference (or how interested you are in a game, if you haven't played it before). We have taken those rankings, averaged them up, and the resulting list below are the top four games - three runners up and the winner.

Games that make you think. Games that inspire you. Games that make you wish you could study games at university; arthouse games are a topic dear to the hearts of many of us here at Digitally Downloaded, and the below four games are the finest examples that we've seen this year.

DDNet's Games of the year 2013: Best Visual Design award

A couple of months ago we asked you to vote on your favourite games of the year (up to the end of October, except for the blockbuster of the year award, which is still running now on the site). You've voted and now, in the coming weeks, we will unveil the results.

The process: Earlier in the year we asked you, our readers, to rank nine different games per category in order of preference (or how interested you are in a game, if you haven't played it before). We have taken those rankings, averaged them up, and the resulting list below are the top four games - three runners up and the winner.

A good visual style certainly enhances a game's experience. Whether to illicit an emotional response, charm us with cute character design, or draw us into an intense, realistic battlefield, it's the art style of the game that is our most immediate and obvious connection to any game that we're playing.

UPDATE: Australia's deadbeat classification system strikes again


UPDATE: Games industry legal professional, Josh Cavaleri, has confirmed for me over Twitter that the publishers will not need to front the cost of the re-review. No, the Australian taxpayers will foot the bill. What a way to use our money, folks.

Twelve MA15+ rated games are going to go through a re-review process, following the South Australian Attorney General's request to have them reconsidered. This decision to make the request was "under the guidance of the Australian Council on Children and the Media (ACCM)" - or in other words publishers are about to go through a costly process out of a 'concern for the children' (which is amusing because most children can't access these games as is).

Review: Killer is Dead (PS3)

The idea that games can be art continues to be a problematic one when it comes time to actually discuss games as art. The issue I've seen over and over is that any game that dares to push boundaries and ask questions of its audience tends to be derided rather than being lauded for taking artistic risks. Case in point: Killer is Dead.

Killer is Dead and misogyny; how do critics miss the point by this much?

Goichi Suda has done it again. He's created a game (Killer is Dead) and released it to a mass outcry of misogyny from the critical community. It's happened in his games before (see Lollipop Chainsaw) and once again the people making the complaints are, in taking a very simplistic approach to their analysis, missing the point of the game.

This time around it's the "gigolo" missions that take place in Killer is Dead that are drawing the ire of the critics. Here's a direct quote from a review, but note that what's quoted below is a common analysis of the game:

A nice new Killer is Dead trailer

I know quite a few of us here at Digitally Downloaded are fans of Goichi Suda and have been following the upcoming Killer is Dead closely.