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Showing posts with label Racing. Show all posts
Showing posts with label Racing. Show all posts

Review: Chevrolet Camaro: Wild Ride (3DS)

Chevrolet Camaro GameReview by Matt S. 

Story time, folks! Back when I was a young journalist money was tight to come by. Because young journalists don't earn much money, see. Then one day I got an abscess in the mouth. Because dentists are expensive and because I was young and stupid I ignored it. And of course it burst. 

Now, anyone who has ever experienced that will relate when I say that I wasn't able to sleep for a week and couldn't work, eat, or do anything by lie down and wish I was dead. Why am I telling this story?

Because I'd rather that happen again then ever have to play Chevrolet Camaro: Wild Ride, ever again. 

Review: Need for Speed Rivals (PS3)

Review by Matt S. 

It's built right into the title: Need for Speed Rivals is all about competitive racing with other, real, people. Some of these people will be street racers. Others will be police cars. It doesn't matter which at any point in time though because the entire game is all about going really fast face-to-face against other people.

Review: Garfield Kart (iPad)

Review by Matt S. 

Ever since the original Super Mario Kart, it's been far to easy to throw a collection of loved characters together in a package where they race around tracks in karts throwing random weapons at one another.

Typically these games have been less than successful because a good racing game isn't that easy to produce. It needs balanced physics, well-designed tracks and thorough play testing in order to make sure that everyone's favourite character has half a chance of winning.

Against all odds Garfield Kart isn't that bad. In fact, it's quite enjoyable.

Review: Snow Moto Racing 3D (3DS)

Review by V8Ninja

Racing video games tend to sway in one of two directions; either hyper-realism or pure arcade action. The first category contains games like Gran Turismo, Need for Speed: Shift, and the majority of Codemasters titles. The other category contains the Burnout, Mario Kart, and F-Zerogame franchises along with various one-off games. There rarely happens to come along a game that achieves a middle-ground; the only one I can think off immediately is Trackmania.

Review: Aqua Moto Racing 3D (3DS)

Review by Clark A. 

Aqua Moto Racing 3D is rather humble in the current landscape of racing games on the 3DS. It has no star power, no prestigious franchise history, and opts for a comparatively niche jet ski theme. Even the title is modest, making no bold claims and presenting only factual information. Impressively enough, it’s also a competent package that suffers more from being devoid of personality than anything else.

Review: Drift Mania: Street Outlaws (iPhone)

Review by Chris I.

The drift scene can be a thing of beauty: powerful import tuners and muscle cars using their immense power to lock into high speed drifts, leaving waves of smoke and burnt rubber in their wake. The Drift Mania series has attempted to bring this high speed action to mobile devices and gained a substantial following in the process. Now that Real Racing 3, 2K Drive and Colin McRae Rally are on the scene, is Drift Mania: Street Outlaws still in contention or is it in a league of its own?

Review: F1 2013 (PC)

Review by Andrew M. 

There has been a shift in 2013 with the way sports games are made, a shift that I quite like. The developers of sports games, and yes, F1 is a sport, you wannabe elitists out there, have sat down and thought about what the consumers of these types of games actually want.

Vroom Vroom; hands on with Forza 5 (Xbox One)

Preview by Owen S.

The Forza series has provided us with some of the greatest racing experiences that can be had. The perfect, flawless cars felt wondrous to virtually drive as they traversed the tracks that always looked better than anything else the competition was putting up. Lauded by both fans and critics alike for the way they controlled as well as how great they looked, these games pushed the limits of graphical capabilities in the last generation of gaming consoles.

Review: AiRace Speed (3DS)

Review by Harvard L.

I've developed a lot of respect for QubicGames after playing AiRace: Speed. We've all flown planes through tunnels in one game or another, so much so that it can hardly be called a fresh gameplay experience. AiRace takes the familiar gameplay of these titles and gives it a bigger budget and more impact, proving that maybe there's still some life in tunnel flyers after all.

Review: 2K Drive (iPad)

Early this year, Real Racing 3 turned the media’s attention to the racing genre on iOS devices, much like Mario Kart Wii’s plastic steering wheel peripheral did for the Wii. While Real Racing 3’s beautiful graphics and social integration kept us racing for 40+ hours here at the DDNet offices, its free-to-play model eventually found us growing frustrated and moving on to other titles. 2K Games clearly understands those frustrations and brings a more home console-styled gameplay experience with 2K Drive to our iOS devices, in the hopes of putting us right back into the driver’s seat once again.

Review: Sonic Drift 2 (3DS)

Think about all the things that make a great racing game; an intense sensation of speed, well-balanced racing lines and track design, and for party racers, a nice set of characters and unlockable weapons.

That's my list of requirements; you probably have your own. I think, however, we can all agree that one thing we most definately were not thinking about was "hey, a good racer should have turns that pop in so quickly that if you're not already turning, then you're going to go off the track."

Bam. Now you know why Sonic Drift 2 is one of the worst games I've ever played.