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Showing posts with label Retro Reviews. Show all posts
Showing posts with label Retro Reviews. Show all posts

Review: Wizardry Collection (6, 7, 8) (PC)

- Review by Matt S.

It's a little cruel releasing three Wizardry games and selling them as a package. One game is enough for weeks of play if you get hooked. Three is just insane.

Review: '92 Summer Carnival: Recca (3DS)

As an optimist, I have to believe that at some point in the development of Summer Carnival '92: Recca, a soft spoken member of the team finally mustered up the guts to ask whether the game was going to be too fast for the average player. After playing the finished product, it's a bit of a pity that our hypothetical developer friend was unceremoniously tossed out a high window.

Review: Sonic Blast (3DS)

Sonic Blast was one of the more ambitious outings for the blue blur when it initially released on the Game Gear. Though a handful of other titles such as Donkey Kong Land previously attempted to bring pre-rendered visuals to underpowered portable handhelds, Blast did so with actual color at its disposal. Aspect and Sega deserve some credit for attempting to add a twist to the comparatively routine aesthetics of Sonic’s other outings on the handheld.


Review: Sonic Drift 2 (3DS)

Think about all the things that make a great racing game; an intense sensation of speed, well-balanced racing lines and track design, and for party racers, a nice set of characters and unlockable weapons.

That's my list of requirements; you probably have your own. I think, however, we can all agree that one thing we most definately were not thinking about was "hey, a good racer should have turns that pop in so quickly that if you're not already turning, then you're going to go off the track."

Bam. Now you know why Sonic Drift 2 is one of the worst games I've ever played.

Review: Earthbound (Wii U)

I had never had the opportunity to play Earthbound before. That's not from lack of desire to experience it, but being Australian means that I miss out on all kinds of classic RPGs (and a bunch of modern ones as well) that people rave about. However, Earthbound was an especially gaping hole in my collection because, to hear certain circles speak of it is is the greatest JRPG ever made. Such is the reputation of the game that it commands some truly magical prices over at Ebay, not unlike a Game Boy Color game we reviewed last week; Shantae.

Earthbound on the Wii U Virtual Console goes for $13 here in Australia, and now having played through it, I'm glad I only paid $13 for it. While it is undoubtedly a lot of fun I do fail to see how anyone could put this game in the same league of some of the classic JRPGs out there. 

Review: Shantae (3DS)

Shantae has a legend almost as powerful as the 1001 Arabian Nights that it draws inspiration from. The Game Boy Color game went through all kinds of development and then publisher hell and in the end the publisher, Capcom, was only able to shift copies to retailers by forcing them to take them when buying Resident Evil games. Or so the story goes.